Once we deployed our first tower and started to test, George introduced to us to his son Jesús Rojas López, who also speaks great English. In retrospect, meeting Jorge was significant. “Hello! My name is George! Are you from the USA?” George (Jorge) had worked in California, and he was eager to practice his English. and I were walking down the street and a man approached us speaking English, it was a surprise. Unlike Roma or Condesa, there aren't many tourists or foreigners in Neza. We decided to do a proof of concept to test the wireless tech in Ciudad Nezahualcóyotl (usually called Neza, or sometimes even Nezayork), the densest neighborhood in Mexico. Two years ago, Siglo was an idea sketched on a napkin and modeled in Excel. This is Jesus, Siglo Internet (YC S21)'s first subscriber and one of first employees. We put up to 10gbps in the air by using the latest innovation in wireless. We'll also include a Wifi6 mesh in your house or office.Īt Siglo, we believe that wireless technology will leapfrog wireline internet for most use cases. Like all of Siglo's products, you can try it and if you don't like it, there's no contract! Simple, ultrafast, and easy. Message me for a discount code if you want to try it. It's called X by Siglo, and you can preorder it now. But this month we're launching a new service in Roma, Condesa, Juarez, and Cuauhtemoc, the neighborhoods where the nomads roam and startups grind. We already have 20 Siglo Edge Nodes in Estado de Mexico. Siglo Internet (YC S21)'s focus remains on the densest neighborhoods in urban Latin America where the majority of our clients pay cash by the week. It's a pain to sign up, customer service is bad, and it's hell to get out. During this time, I've subscribed to TotalPlay, Telmex, and Izzi, and I've been frustrated by the experience with all three. I'm excited to launch our first Siglo Edge Node in Roma Norte, a neighborhood I've called home off-and-on for the last 13 years. Excited for their continued expansion and honored to be among their investors. That includes #jobs - one of their earliest customers is now an employee! They're bringing new forms of #innovation to the space, incl. #startups can open up #opportunity where it hasn't always been. They’re demonstrating what’s possible at the intersection of #infrastructure and #software in solving for important challenges in growing communities. Siglo has already changed that, with a flexible offering designed for the #customer. These are areas, among many, that traditional providers have long under served and over charged. Over the last year they’ve doubled their number of independent towers, and now serve over 5k households in Nezahualcóyotl, Chimalhuacan, and beyond. Siglo is growing wireless #internet in #Mexico quite literally from the ground up. Tesv.exe preme0.90.exe runoncetask.exe Retrospect.exe nntray.exe aisuite.exe felicalauncher.exe ulotmhvct.exe ctes.exe mfusnm~1.exe lcnbosd.Incredible day onsite with Siglo Internet (YC S21) in Mexico City!įrom riding along for a customer home installation, to meeting the network team at SOC and checking out the views from Tower 8 Halcón, beyond impressive to see the #network that Isaac Phillips and Joel P. BMalwarebytes Anti-Malware detects and removes sleeping spyware, adware, Trojans, keyloggers, malware and trackers from your hard drive. A unique security risk rating indicates the likelihood of the process being potential spyware, malware or a Trojan. To help you analyze the Retrospect.exe process on your computer, the following programs have proven to be helpful: ASecurity Task Manager displays all running Windows tasks, including embedded hidden processes, such as keyboard and browser monitoring or Autostart entries. This allows you to repair the operating system without losing data. Even for serious problems, rather than reinstalling Windows, you are better off repairing of your installation or, for Windows 8 and later versions, executing the 7DISM.exe /Online /Cleanup-image /Restorehealth command. Use the 6resmon command to identify the processes that are causing your problem. Should you experience an actual problem, try to recall the last thing you did, or the last thing you installed before the problem appeared for the first time. Always remember to perform periodic backups, or at least to set restore points. This means running a scan for malware, cleaning your hard drive using 1cleanmgr and 2sfc /scannow, 3uninstalling programs that you no longer need, checking for Autostart programs (using 4msconfig) and enabling Windows' 5Automatic Update. Best practices for resolving Retrospect issuesĪ clean and tidy computer is the key requirement for avoiding problems with Retrospect.
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To map a network drive on Windows 10 from File Explorer, use these steps:Ĭlick the “Map network drive” option from the “Computer” tab. Map network drive on Windows 10 from File Explorer
Midway won the American rights to Pac-Man on a coin flip after Atari passed on the game. In the Japanese game, the ghosts had names that clearly gave away their strategies (Chaser, Ambusher, Fickle and Stupid) but the American translators decided to go the cutesy route with the names, and thus generations of western gamers played Pac-Man without really understanding what they were up against. Finally, there’s simple, cowardly Clyde (orange) who actually runs away from Pac-Man if he gets too close. Inky (light blue) is unpredictable, basically copying the strategies of the other three ghosts on a whim. Pinky (the pink one, duh) is an ambush master, always trying to get around ahead of Pac-Man to cut him off. The reality is, all four of the ghosts have unique personalities and surprisingly complex AI for a game released in 1980.īlinky (the red one) is the most aggressive of the bunch, honing in on Pac-Man and sticking to his heels like a wild-eyed stalker. To the untrained eye, it may seem like there’s no particular rhyme or reason to how Pac-Man’s enemies behave. The ghosts all have unique personalities and strategies they follow. Pac-Man doing exactly what it was designed to do. Quickly Pac-Man became the title less obsessive gamers sought out when they were dragged to the arcade, and soon even the hardcore types started to come around. casual gamer divide already existed in 1980) kids, women and older gamers gravitated toward the unique, less stressful charms of Pac-Man. While hardened Space Invaders fans turned their noses up at Pac-Man (yes, the hardcore vs. In addition to the eating theme, Iwatani focused on less violent gameplay than the shooters that were popular at the time and made the game’s enemies pastel-colored little cuties (the president of Namco wanted them all to be red). I’m not sure that chomping desserts is specifically a girl thing, but it worked out well for Iwatani, so maybe I’m the one who doesn’t know what he’s talking about. In his mind, girls really liked to eat, particularly sweets and desserts, so he decided to make a game based around eating. Unfortunately, poor Iwatani didn’t have a terribly deep understanding of the women he wanted to attract. He thought they were dirty and smelly and figured they’d be much nicer places to visit if somebody other than teenage guys hung out there, so he specifically set out to create a game that would appeal to women and couples. Iwatani’s general disinterest in gaming and computers would actually serve him well. Pac-Man was designed to appeal to female gamers. Iwatani may not have had the qualifications, but he was clearly quite the artiste. So, the bosses filed this unqualified, directionless kid away in their design department, likely expecting to never hear from him again. Iwatani wanted to get into making pinball machines, but Namco didn’t even make pinball machines. They restrict me, and I’m no different from any artist – I don’t like constraints.” Hardware limitations become my limitations. There’s a limit to what you can do with a computer. A computer is not the only medium that uses images, it just so happens I use the computer. I’m interested in creating images that communicate with people. “I don’t have any particular interest in. Iwatani had no formal training in engineering, programming or graphic design and had no particular interest in video games. Toru Iwatani joined Namco in 1977 at the tender age of 22, with basically zero qualifications. The creator of Pac-Man was in no way qualified to create Pac-Man. The creator of Pac-Man had no formal training, and didn’t even like computers. Here’s a few tasty facts you may not know about the original Pac-Man… Three-and-a-half decades later, the little yellow guy is still going strong. Pac-Man is one of those rare games that simply refuses to age. Pac-Man had characters, carefully designed stages, and - in its own simple way - actually told a story. Pac-Man was the first title to prove video games could be more than simple, reflex-testing digital toys. Pac-Man was the first game to feature power-ups, and its level design and AI was far more advanced than anything else on the market at the time. 35 years ago today, Pac-Man first waka waka waka-ed its way into Japanese arcades, and it’s nearly impossible to overstate the game’s influence. Based on the results, the recommended Cut-off subscores for the MoCA included:.A cutoff score of ≤ 22 points showed good sensitivity (96%) and specificity (88%).Īlzheimer’s Disease and Mild Cognitive Impairment (Lam et al, 2013 N=107 mean age 72 (10.3) mean 14.5 (3.8) years of education 14.5 Alzheimer’s Disease (AD) n=75 Mild Cognitive Impairment (MCI) n=32 mean MMSE score 24.9 (2.7) mean DRS score 124 (11.2)).The cutoff score of ≤ 24 points on the MoCA showed good sensitivity for detecting MCI (95%) specificity improved slightly (63%).The cutoff score had low specificity (31%). When using the recommended MoCA cutoff score for impairment ( ≤ 26), the MoCA showed excellent sensitivity (100%) for identifying MCI or dementia.MCI and Dementia (Goldstein et al, 2014 N=81 African Americans Normal Cognition (NC) n=38, mean age 65.8 (7.7), mean 13.4 (3.1) years of education 13.4 Mild Cognitive Impairment (MCI) n=38, mean age 71.9 (8.9), mean 10.9 (2.4) years of education Dementia n=27, mean age 70.5 (11.4), mean 11.7 (2.2) years of education) There are multiple parallel versions of the MoCA, an advantage when it might be used more than once with a partient.ĭo you see an error or have a suggestion for this instrument summary? Please e-mail us! The MoCA has a greater emphasis on attention and executive function than the MMSE that is commonly used to screen for cognitive impairments.įor those with mild deficits, the MoCA appears to be more sensitive for those with high premorbid IQ, non-AD dementia and early stages of dementia. This review is not exhaustive, but focused on initial development of the measure and its use with persons with stroke to determine possible appropriateness of the measure for use with TBI. The MoCA has been extensively used and studied in older adult populations and in PD where cognitive impairment is problematic. Chou et al, 2010 reported task force recommendation (based on review of 353 published articles) was to use MoCA over several other cognitive assessment screens (MMSE, MMP, PANDA, and SCOPA-cog) for detection of MCI in those with PD when cognition is not a primary outcome measure. Is additional research warranted for this tool (Y/N) Students should be exposed to tool? (Y/N)Īppropriate for use in intervention research studies? (Y/N) Students should learn to administer this tool? (Y/N) Recommendations for entry-level physical therapy education and use in research: Recommendations for use based on ambulatory status after brain injury: Recommendations based on level of care in which the assessment is taken: Recommendations Based on Parkinson Disease Hoehn and Yahr stage: Reasonable to use, but limited study in target group / Unable to Recommend These recommendations were developed by a panel of research and clinical experts using a modified Delphi process.įor detailed information about how recommendations were made, please visit: Recommendations for use of the instrument from the Neurology Section of the American Physical Therapy Association’s Multiple Sclerosis Taskforce (MSEDGE), Parkinson’s Taskforce (PD EDGE), Spinal Cord Injury Taskforce (PD EDGE), Stroke Taskforce (StrokEDGE), Traumatic Brain Injury Taskforce (TBI EDGE), and Vestibular Taskforce (Vestibular EDGE) are listed below. |